using System;
using System.Collections.Generic;
using System.Text;

namespace JBORPG.Classes
{
    public class Item
    {
        public enum ItemType
        {
            Armor = 0,
            Weapon = 1,
            Questitem = 2,
            Misc = 3
        }
        private Int32 id;
        public Int32 Id
        {
            get
            {
                return id;
            }
            set
            {
                id = value;
            }
        }

        protected string itemName;
        public string ItemName
        {
            get { return itemName; }
            set { itemName = value; }
        }

        protected ItemType type;
        public ItemType Type
        {
            get { return type; }
            set { type = value; }
        }

        protected int intelligence = 0;
        public int Intelligence
        {
            get { return intelligence; }
            set { intelligence = value; }
        }

        protected int agillity = 0;
        public int Agillity
        {
            get { return agillity; }
            set { agillity = value; }
        }

        protected int strength = 0;
        public int Strength
        {
            get { return strength; }
            set { strength = value; }
        }

        protected int stamina = 0;
        public int Stamina
        {
            get { return stamina; }
            set { stamina = value; }
        }

        protected string description;
        public string Description
        {
            get { return description; }
            set { description = value; }
        }

        public Item()
        {
        }
    }
}
